# of watchers: 7
|
Fans: 0
| D20: 11 |
Wiki-page rating | Stumble! |
Informative: | 0 |
Artistic: | 0 |
Funny-rating: | 0 |
Friendly: | 0 |
Valiant G13 HP -7/11 Dayo D14 HP 12/31 Üsserhadd C13 HP 18/36 Rock Figment D13 HP 0/16 MP 4/8
2008-01-23 [Grengo]: I couldn't help but lol hard at the "smile skill" part in your post. xD
2008-01-23 [Lepellier]: Smile? what smile skill? :P Yes, I changed it...darn buttons.
2008-01-23 [Veltzeh]: XD
2008-01-23 [Veltzeh]: Damn, I need to wait for the chars/pets who have Lightning Speed to state whether or not they use it.
2008-01-24 [Adaman]: !!! Awesome choices for battle !!! Not pleased with Usserhadd getting hit cheaply.
2008-01-24 [Lepellier]: Yeah, that was kinda a cheap blow...he should have had a chance to atleast react...
2008-01-24 [Adaman]: Well, the thing about that is I'm sure Veltzeh knows that magic can't be defended against. Üsserhadd is the highest level character as well, biggest threat.
2008-01-24 [Grengo]: Blargh, just noticed the air elemental's immunity to all non-magic range attacks. D:
2008-01-24 [Veltzeh]: Wind Slash is resisted with DEX, and as far as I could see, Üsserhadd didn't have any way of increasing his DEX temporarily, so I just rolled it and didn't waste time waiting for a post that would have no effect whatsoever on the outcome. ;D
I even forgot the immunity for long enough to roll the damage, but luckily I remembered before I posted.
2008-01-24 [Veltzeh]: Roue and Valiant are the ones I need a post from, specifically. Or a mention in the comments that they're not using lightning speed.
2008-01-24 [Veltzeh]: Trying a condensed battle format again. I think it looks clearer. >_>
2008-01-24 [Blood Raven]: damned usserhadd. battle isn't even started and he's already volunteering to be on the recieving end of a med kit. I need to up Mika's HP... hard, if people keep getting hit like this :P
2008-01-24 [Blood Raven]: Hey, whadaya know. I just checked Cloudy's stats, and Audun's, and it seems my puppy won't be useless after all :D He can actually bite air elementals! :P
2008-01-24 [Veltzeh]: The air elemental is 2 squares up in the air. >_>
2008-01-25 [Blood Raven]: Meh, okay, so I'm guessing Audun doesn't jump that high :S
2008-01-25 [Veltzeh]: I wonder how long Rage lasts and how much points can be distributed... Oh well, I'll decide that it lasts 1+level rounds and a number equal to level stats can be distributed. So tell me how you want them distributed. :) And, you are aware that you can have Audun move altogether 18 squares, right?
2008-01-25 [Grengo]: Usser may needa' work a little more on his speed in the near future. >_> Anyhow, everyone focus on taking out one elemental at a time instead of spreading out to several. Preferably the Air Elemental, though the only real method that'll work is if people attack it melee-style...
2008-01-25 [Grengo]: ...Which no one has. Ok, ignore that flying shit then and focus on the water elemental. There's apparently no way to hit the air elemental whatsoever. Flying so you can't hit it with melee, windwall so you can't hit it with physical projectiles, and yellow magic immunity. Blegh.
2008-01-25 [Veltzeh]: Ouch. I didn't check your magic options too closely. >_> I'll have that air elemental come down; this wasn't supposed to be an impossible one, heh.
2008-01-25 [Blood Raven]: damn you Veltz, if Rage had a duration, I wouldn't have activated it already :P
And I'm aware of Audun's movement capabilities. I just didn't think sending him alone into a battery of elementals would help...
2008-01-25 [Veltzeh]: Well, you can change the post as far as I care. Annoying when there are no specifications
2008-01-25 [Lepellier]: Ok, I couldn't help but LOL at the Sort of. there at the end.
2008-01-27 [Veltzeh]: Isn't the name Shebah? It's written like that in the bio... o_o
2008-01-27 [Sturmi]: yeah but its been sort of modified through playing
2008-01-27 [Veltzeh]: So which one is right?
2008-01-27 [Sturmi]: I think I'll just forget about the last h, makes things easier
2008-01-27 [Adaman]: Speed is for sissies.
2008-01-27 [Blood Raven]: well, the speedy ones aren't dying on the arena floor right now, you gotta give 'em that :P
2008-01-27 [Adaman]: It's a flawed rule of Lemire. A shield should be able to defend against a fireball, spear ground against lightning, weight resist wind. At least to the point that CON/DEF becomes a contest against MAG.
2008-01-27 [Blood Raven]: Yeah, otherwise, warriors should be stacking up a lot of resistance skills.
2008-01-27 [Grengo]: Con/Def-focuse
2008-01-27 [Veltzeh]: I used that very technique in NWN. ;D Fast rogue with a crossbow. Couldn't win any other way. Too bad the enemy regenerated, too.
2008-01-27 [Blood Raven]: Maybe there should be a charge skill? Momentary speed burst, allowing warriors to walk four times their usual speed? That'd catch up with any hit-and-run mage :D
And I'll admit my rogue did the exact same thing in NWN :P
2008-01-27 [Adaman]: That charge skill sounds like a class skill, not really something generic. It might simplify the skills to divide them up between fighter, mage, and support.
2008-01-28 [Lepellier]: And please tell me if it's only going to do some crazy partial healing thing, because that would make no sense to me...Blood did that in P. #7 to me, and it makes no sense, it says she can use an item and move all in the same turn.
2008-01-28 [Veltzeh]: Partial healing? Moving and using an item is 2 actions, so you can do that, but a healing potion only restores 50 % of HP.
2008-01-28 [Lepellier]: Yeah, Blood had it so most of the potion spilled and healed like 12% or something in P. 7....
2008-01-28 [Veltzeh]: Oh. Weird.
2008-01-29 [Veltzeh]: It takes Üsserhadd one action to get up and another to move. He couldn't attack the air elemental anyway since it's still in the air. >_>
2008-01-29 [Blood Raven]: If the entrance to the bridge is A13 and A14, and Ussy can only move 5 squares, he wouldn't even make it to E14?
2008-01-29 [Adaman]: Diagonal movement included, no? Bah... just make him move then.
2008-01-30 [Veltzeh]: The bridge can be entered on the D row too.
2008-02-01 [Adaman]: Har har har...
2008-02-01 [Lepellier]: Doesn't Usser have lightning resistant armor?
2008-02-01 [Veltzeh]: That he does, good that you reminded. The elemental sure doesn't know that, though. But it will after this. :P
2008-02-01 [Lepellier]: W00t! So...would that fizzle the spell, or is Dayo still at risk?
2008-02-01 [Grengo]: Hey Veltz, Ice Fang takes 2 actions to do <_> The water elemental will have to sit still in order to perform it this turn or do a lvl 1 spell instead. <.<
2008-02-01 [Veltzeh]: It can take a 5-foot step, though. :)
2008-02-01 [Adaman]: Moving any amount is one action Veltzeh.
2008-02-01 [Veltzeh]: Not taking a one-square step.
2008-02-01 [Grengo]: Any movement is one action, really, even moving one block from J to I....
...Aaah whatever. I'll just make note to use that free square movement thing in the near future.
2008-02-01 [Lepellier]: I don't know if Dur had implamented D&D's 5-foot step in here at all, if so, I never read it.
2008-02-01 [Lepellier]: Dropping all Def for Dex.
2008-02-02 [Veltzeh]: In D&D, you can't take the step if you do actually move. ;D
2008-02-02 [Veltzeh]: Still waiting for Valiant. Virul can drop the bow, but not put it away. It takes an action to put it away.
2008-02-03 [Grengo]: Wait, what? Did the fire elemental regain hp? >_>
Oh, and I'll control [Blood Raven]'s character till he gets back.
2008-02-03 [Veltzeh]: Ah, I probably just forgot to deduct. I'm trying to cheat here! :D
2008-02-03 [Grengo]: Hmm... hey wait, if someone stands behind that earth elemental, can (s)he be protected from the flames?
2008-02-03 [Veltzeh]: No clue. Unless Dur says otherwise, I'll just add 4 to Dayo's roll as per rules of cover in D&D (if I remember them right ;D).
2008-02-03 [Veltzeh]: You can't really move, much less run, anywhere during dodging unless you roll really well, in which case I might allow that 5-foot-step...
2008-02-04 [Lepellier]: by the way, nothing's been done to reprensent Dayo's use of Frenzy...
2008-02-04 [Veltzeh]: Now I wonder whether the frenzy only works on Dayo's own turn, and not during one round... it does say "turn".
2008-02-04 [Veltzeh]: I assumed Sheba just dodges.
2008-02-04 [Sturmi]: shit we're so screwed.
2008-02-04 [Grengo]: If we can just take out fire and air, we'll be pretty ok. Virul can still heal people. :| Dayo should use her turn to attack the Air elemental now that it's in range.
2008-02-05 [Veltzeh]: Hmm, Tiae actually has a better CON than DEX. o_o
2008-02-05 [Grengo]: Hope you counted Dayo's Tribal Necklace :O
2008-02-05 [Veltzeh]: I did.
2008-02-05 [Grengo]: Usser should use Heroic Strength against the Air dude and try to take it out in one shot. I'll try to get Virul to stun that goddamned fire elemental with more bolt arrows. 50/50 chance, so it's worth a shot.
2008-02-06 [Veltzeh]: I put Mika in I20 because he didn't have enough speed to go to I19. The spell will reach, though.
2008-02-06 [Lepellier]: When did the air elemental get regeneration? I knew the water elemental could, but the air?
2008-02-06 [Veltzeh]: Since they leveled. :)
2008-02-06 [Duredhel]: Veltz... you DO know you can't get XP or level mid-battle right? because that IS something I had stated previously.
2008-02-06 [Veltzeh]: Erm... of course. That's something that I never even thought would work any other way.
2008-02-06 [Grengo]: The hell? It regenerated?
2008-02-10 [Veltzeh]: Dur, how does falling damage work? :) Same way as in D&D?
2008-02-10 [Grengo]: All of Audun's defense points into his attack power for rage.
2008-02-10 [Grengo]: All riding on you, Dayo! :O
2008-02-10 [Grengo]: Veltz, don't forget to count Dayo's Flank skill for this turn!
2008-02-10 [Lepellier]: *nods* Aye, tis true.
2008-02-10 [Adaman]: Pfft, Mika will heal Üsserhadd, Üsserhadd will die again, the earth elemental will rock us, and the process continues.
2008-02-11 [Grengo]: The earth elemental has lousy magic power. There's little it can do to Usserhadd unless the latter gets really horrible rolls. The water elemental has 8 MP left so it shouldn't be as big a nuisance as it was earlier. Air's about to die sooner or later. Fire's our biggest concern, but it's stunned. I'll have Mika cast Bless on Usserhadd and improve one of his stats.... though not sure which. >_>
2008-02-11 [Veltzeh]: I wouldn't think Flank counts unless there are two people actually in melee with the target. But Dur can always clarify! ...But wait, Audun is there. Yeah. :D
2008-02-11 [Veltzeh]: Crappit. I forgot the earth elemental's turn on round 2. >_>
2008-02-11 [Blood Raven]: Alright people, I'm back. I see Audun is making himself useful. W00t! Go doggy go! ^^
2008-02-11 [Duredhel]: As long as there's two enemies on opposing sides, its a big enough distraction to flank someone.
2008-02-11 [Veltzeh]: And it has to be opposing? Might want to add that to the skill description...
2008-02-11 [Grengo]: Mika's heal 2 should be finished by now :O
2008-02-11 [Veltzeh]: Oh yeah. Well, that's one action, Mika has one action left! I'll post the results after that then.
2008-02-13 [Veltzeh]: Mika needs to go around the tree, so he can't really make it that far... He can get to M16 or J15.
2008-02-13 [Blood Raven]: M16 will do.
2008-02-15 [Blood Raven]: a perplexed elemental? lol! I can totally image it standing there, and confused and amazed at these fast thingies, and then deciding to randomly smash stuff. After all, we all know smashing stuff makes it slower :P
2008-02-15 [Veltzeh]: Well, that was the best explanation I came up with after I forgot its turn the last round. :P
2008-02-17 [Grengo]: I don't get it. Does Usserhadd just keep getting 1's and 2's in his rolls all the time or what? His defense should be extremely high, and yet he gets hit by everything. And, really, since when did a Lemirian Air Elemental get regeneration? >_>
2008-02-17 [Veltzeh]: Since I leveled them. Level 10 elementals were way too weak so I just leveled them up until their level matched the difficulty you wanted. Of course I have no clue how Dur would have wanted to level them and I figured it'd take forever if I asked, so I used my best judgement. I saw that the air elemental had ridiculously little HP compared to the other elementals, so as I gave the other elementals some skill, I gave the air elemental the Regeneration special thing.
2008-02-17 [Veltzeh]: And Üsserhadd did roll a 1 last time. X) Otherwise he either just kept blocking and taking half damage or then the spell specifics hadn't come out yet.
2008-02-18 [Adaman]: You're kidding me?! 18 damage exactly?
2008-02-18 [Veltzeh]: Yup, does that surprise you?
2008-02-19 [Blood Raven]: Ussy is a real drain on our magical resources, I know that much XD
Provides plenty of meat shield though, gotta give him that :3
2008-02-20 [Grengo]: Oh, since Virul's hastened, wouldn't his turn go before the Air Elemental's until the haste wears out?
2008-02-20 [Veltzeh]: Hmm, it changes the turn order too? Dang, I'll fix that the next round. Unless I don't remember, in which case, feel free to poke me. ...Actually, he doesn't go above the elemental. :D
2008-02-23 [Veltzeh]: Audun will faint right after moving if it does that...
2008-02-24 [Blood Raven]: well, I figures it's better than having him do nothing and wait for reinforcements
2008-02-24 [Veltzeh]: Well, it could move now, hope that the air elemental doesn't kill it, attack on the next turn and faint then. :P
2008-02-25 [Blood Raven]: So Audun can take single actions without dying? Hmmm.... I could also have him attack the Air Elemental and possibly kill it? Ah well, whatever, have it your way.
2008-02-25 [Veltzeh]: Yeah, as long as it isn't a strenuous action. So it can move without problem, but only if it uses just one action. Attacking is a strenuous action so it'll faint if it does that.
2008-03-01 [Grengo]: Veltz, Mika was going after the fire elemental, not the air.
2008-03-01 [Veltzeh]: Oh shi—
I should've slept before posting. And so I shall!
2008-03-02 [Blood Raven]: otherwise the smite wouldn't be all that effective :P
2008-03-02 [Veltzeh]: Hmm... I don't think Smite works like that. It seems like using it is like using any skill like that, like Cause fear or something.
2008-03-02 [Lepellier]: It only works on creatures of the opposite element, since Mika's blue, the Fire Elemental would be the only feasible target.
2008-03-02 [Veltzeh]: I mean, you have to use a separate action to use it and it doesn't get added to another strike.
2008-03-02 [Grengo]: That's... not in the lemirian knight "smite" skill description. >_> I hope you won't interpret skills like "Heroic Strength" and the ilk as a separate action either.
2008-03-03 [Veltzeh]: Using a skill is generally an action (game rules). I have no idea which skills should have actions and what shouldn't. This far I've taken stuff like Heroic strength and Lightning speed to be "free" actions while stuff like Cause fear and Healing need an action. Sure, Smite is a special skill but a skill nevertheless. I would say it takes an action. [Duredhel], correct me if I'm wrong!
2008-03-03 [Duredhel]: Yep, smite uses action :3
2008-03-03 [Silverbullet]: I think the trouble is that people think Smite needs to be used alongside an attack, whereas in reality, Smite is an attack... Right?
2008-03-03 [Grengo]: That's what I'm wondering.
2008-03-04 [Veltzeh]: [Silverbullet], you're right! So, is Mika Smiting or hitting it?
2008-03-04 [Silverbullet]: *is right*
2008-03-05 [Blood Raven]: erm... just smite it. I'm wondering if it'll be more effective than my usual attacks...
Hey, but if it's not done along with an attack, the description actually says I can do it from any point in the arena, and I don't need to get in close and vulnerable 0.o;
2008-03-06 [Veltzeh]: Yep.
2008-03-06 [Blood Raven]: damn it, it would've been better not to move Mika then >.>
2008-03-07 [Grengo]: Don't forget speed penalties and stuff get reset each turn (after this one) <.<
2008-03-07 [Veltzeh]: To be honest, I've probably forgotten the penalties altogether a lot of the time. >_>
2008-03-07 [Grengo]: Aah, good. Well.... in that case, don't forget I still have 13 dex for.... I dunno' how long <_>
2008-03-07 [Veltzeh]: Oh yeah, I was supposed to edit that in. >_>
2008-03-22 [Blood Raven]: Please somebody take down the fire and air thing. Let us not go down in total defeat X_X
2008-03-30 [Blood Raven]: *PROD* [Grengo]? You up for the task of posting?
2008-04-14 [Veltzeh]: [Blood Raven]: prod! X)
2008-04-16 [Lepellier]: Well, there goes the #1 character in the arena.
2008-04-16 [Blood Raven]: do I get XP for killing at least one? mostly by myself, too? :P
2008-04-16 [Veltzeh]: I was thinking I'd give everyone not dead at least half of the XP you'd have gotten for it...
2008-04-16 [Blood Raven]: that's very kind of you ^^
2008-04-16 [Blood Raven]: excuse me, does mika get to have a go at attacking as well? :P
2008-04-16 [Veltzeh]: Nope. See the Defensive stance description. I personally think that skill is totally useless. >_> Well, except maybe if you just need time.
2008-04-16 [Blood Raven]: WHAT!?!?! I didn't know that... I thought it was just like lightning speed and heroic strength... a one turn def raise of 50% ... goddamnit... I don't suppose I can undo that, can I? I wouldn't have done it if I'd have known that...
2008-04-16 [Veltzeh]: Sure, undo it. I thought I should've asked whether you really wanted to do that but I didn't bother. X)
2008-04-17 [Veltzeh]: The result didn't change much, heh.
2008-04-17 [Blood Raven]: only thins time, Mika does get to have his turn before the earth elemental? :P
2008-04-17 [Veltzeh]: Yes, oops. :P
2008-04-17 [Blood Raven]: you know, before I do anythign rash again: am I able to reach the air elemental with Mika? If I charge it, do I get to move my speed, or double my speed?
2008-04-18 [Veltzeh]: Nope. Five squares is the maximum you can move if you still want to attack, too. You can reach it if you only move, though. Lemire rules have no charge action at all, as far as I'm aware.
2008-04-18 [Blood Raven]: I was afraid of that... damn that stupid air elemental...
2008-04-18 [Veltzeh]: You mean Heal 2? No wait, 1? The regular heal. right. :D
2008-04-19 [Grengo]: Provided Mika survives the next round, Virul has some MP potions he can nab and use. :O
2008-04-19 [Blood Raven]: I've revived a meat shield now :P who knows
2008-04-20 [Veltzeh]: Youuuuu shalllll dieeeee!
2008-04-20 [Lepellier]: Hah, if Usser lives through this, Dayo's another meat shield.
2008-04-20 [Veltzeh]: Well, technically it's impossible for him to stay conscious if he keeps blocking...
2008-04-20 [Lepellier]: Yeah, you can't really block spells, can you?
2008-04-20 [Veltzeh]: Well, not that spell.
2008-04-20 [Adaman]: I believe under yellow magic, wind slash says that CON halves damage... and defensive stance halves damage, making that a 25% damage wind slash, no?
2008-04-20 [Veltzeh]: Defensive stance grants 50 % more defense power, which means you get +4 CON in this case.
2008-04-20 [Adaman]: It seriously wouldn't matter, Üsserhadd can't dodge worth a shit and you're asking me to choose between taking full damage from his failed dodge or half damage from him blocking.
2008-04-21 [Grengo]: Someone should've controlled Virul for me while I was away :\ Just noticed there was a wasted turn on him.
2008-04-21 [Veltzeh]: [Blood Raven]!
2008-04-21 [Blood Raven]: f-ing hell... Take another chance of Mika dodging those damned wind slashes, or take a chance of him surviving half damage? I'm totally buying a musket or something after this, if only to kill pesky magic buggers like this from far far away...
2008-04-21 [Blood Raven]: Hmmm... way I see it, this damned air-head does at least 9 or 8 damage, even if people manage to block it. Seeing Mika has only 5 HP left, he won't survive that. So dodge it is, cross my fingers.
2008-04-21 [Veltzeh]: Right you are!
2008-04-21 [Veltzeh]: The pets are revived too.
2008-04-23 [Blood Raven]: I must say I admire Usserhadd's obsession with levelling up. Maybe I'll join his next round of combat.
2008-04-23 [Blood Raven]: Oh, mind if I put Ussy's battle @ the bookies? I wanna bet some money
2008-04-24 [Veltzeh]: I hope it'll go a bit faster if I don't wait for all reactions individually..
2008-04-26 [Lepellier]: there's no way the flame figment had the MP to cast those spells...
2008-04-26 [Veltzeh]: Hm... heat beam is 3 MP and flamethrower 9. 9+3+3=15, and 15 is the amount of MP the flame figment had. Remember that these figments are stronger than the regular ones. I wouldn't have sent 21 figments to fight you! >_<
2008-04-26 [Adaman]: Well, these aren't normal figments. So as long as Veltzeh ups the experience they drop equal to whatever extra power they have, they can have whatever they want ;)
2008-04-26 [Lepellier]: That's true, but I thought it had less MP just last turn. Oh well.
2008-04-26 [Adaman]: They've pretty much run out of gas though, the remainder of this fight will be to just crush them without taking too much counter damage.
2008-04-26 [Lepellier]: yeah, about the one thing that will stop us is that rock figment. Otherwise, it seems like an easy glide.
2008-04-26 [Veltzeh]: Dayo can pretty much just move now... She doesn't have time to attack. The vines are also still there, so going into that square isn't a good idea.
2008-04-30 [Blood Raven]: Usserhadd's getting it hard again 0.o;
2008-04-30 [Veltzeh]: Well, he's dangerous! ;) Now the figments can't do any damage to him anymore unless he attacks them. His defense is way too ridiculous.
2008-05-01 [Adaman]: Can you fight on 0 HP?
2008-05-01 [Lepellier]: If it's like DnD, which it's probably not, you'd get a single action before you start bleeding, thus fainting.
2008-05-01 [Veltzeh]: Yeah, I've been playing 0 HP with D&D rules. You can take a single move action without becoming unconscious, but everything else costs 1 HP. However, if you had a potion, you could take it with one move action and then drink it with another on your next turn. Some chances for characters at 0 HP...
2008-05-02 [Blood Raven]: Figments have like 1 Int? they can't decide on tactics on what's being dangerous and what not :P
2008-05-02 [Veltzeh]: Well, these have 2. :P
2008-05-02 [Veltzeh]: Also, [Adaman]: the genitive form of "it" is "its". "It's" is a contraction of "it is" or "it has".
2008-07-20 [Lepellier]: Well, hopefully, BR will get bck to finishing this battle up soon :)
2008-07-20 [Blood Raven]: Me? I thought Veltz was handling this arena?
2008-07-20 [Veltzeh]: Yeah, I am. O_o Slowly right now, though.
2008-07-20 [Lepellier]: oh, sorry.
2008-07-21 [Lepellier]: Whoa...Dayo has had 31 HP this entire combat...She should still be stable. Check her page.
2008-07-21 [Veltzeh]: Gah, damn leveling and old info. >_> I'll rather figure out an excuse than backtrack where she first fainted... Let's say she didn't rest enough to use her more developed health, running off into a new battle right away. X)
2008-07-21 [Lepellier]: I guess that works...I mean, I guess we can figure something out...like a sudden surge of energy found her and her new health :)
2008-07-22 [Adaman]: She has a potion, let Üsserhadd find it, use it, then we can get Dayo conscious again and you can start the new health from that. By the way, what the hell was with the disarming of Usser? 21 base attack and additional yellow damage (rock should have been damaged purely by touching it) and it flies out of his hand? What was the roll?
(In case Math is questioned; 9 is STR, Heroic Strike +50%, I went with 4 rounded down so it becomes 13. Sword has 8 attack, 21 base attack. +1 Yellow Damage. I know these are altered figments, but by how much? That figment as a base of 7 defense normally, never used harden spell.)
2008-07-22 [Lepellier]: there's no way a difference of 5, or even 10, should make Usser lose his sword...someth
2008-07-22 [Adaman]: It depends on how custom these Figments are.
2008-07-22 [Veltzeh]: He rolled a 1.
2008-07-22 [Lepellier]: Ok, crit. fail...but are we even sure those rules apply in RoL? And, the most of a difference even possible is 5, pending how much you upped the rock figment's defense.
2008-07-22 [Veltzeh]: I don't really know. I've usually had something "interesting" happen when there's a critical failure or success. I think it adds a bit more flavor into the game at times, I guess? X) Dur may overrule my ideas if he wants to.
Üsserhadd is ridiculously overpowered with those items anyway, should at least work a bit for that XP... :P
2008-07-22 [Lepellier]: Eh, I guess so. As long as he finds that potion soon.
2008-07-23 [Adaman]: Any chance on an update at least?
2008-08-07 [Lepellier]: go go Blood Raven!
2008-08-07 [Veltzeh]: Krhm... Üsserhadd rolled another 1. If he does it the next time too, I'm going to just ignore it and have nothing "funny" happen. He can free the trident with a strength check (move action) on his turn (and well, can't use it for blocking now).
2008-09-18 [Lepellier]: Hey, erh...Adaman..
Number of comments: 250
| Show these comments on your site |
Elftown - Wiki, forums, community and friendship.
|